Necromus
Complete guide to finding and capturing Necromus in Palworld 1.0. Location, stats, drops, and strategy.
Location & Spawn
Necromus spawns in the Desiccated Desert area, in the northeastern part of the map. You’ll find it roaming the desert alongside Paladius, roughly at coordinates (447, 679). It’s a field boss, not a dungeon spawn, so it’s always out in the open. Necromus is a level 60 boss, so don’t wander up there unless you’re ready.
It spawns during both day and night, no special weather conditions needed. If you kill or capture it, it respawns after about an hour of real time.
How to Catch
You need a Legendary Sphere or better to have a real shot at catching Necromus. Ultra Spheres might work if you get its health really low, but don’t count on it. Bring at least 50 Legendary Spheres and some Hyper Spheres as backup.
Get Necromus down to 5% health or less. Use a Pal with strong Dragon attacks, like Jetragon or Quivern, since Dark types are weak to Dragon. Avoid using Normal Pals against it — their damage is cut in half. Dark Pals deal neutral 1× (no same-element bonus), so they’re not efficient either.
Status effects help a lot. Freeze or stun it with a Pal like Blizzard Spike or an Ice-type active skill, then throw spheres while it’s locked in place. Necromus moves fast and hits hard, so don’t try to catch it while it’s charging at you.
Stats
- HP: 130
- Attack: 145
- Defense: 120
Necromus has high attack and decent defense, but its HP is a bit low for a legendary. That’s good news for you — it goes down faster than some other field bosses. Just don’t let it hit you more than a couple times.
Work Suitability
- Lumbering Lv 6 — Excellent woodcutting for your logging site.
- Mining Lv 6 — Strong mining capability for ore and stone.
Necromus Weakness
Necromus is a Dark-type Pal, making it weak to Dragon-type attacks. Dragon attacks deal 2× damage to Dark Pals, and Dark attacks deal only 0.5× damage to Dragon Pals in return — so your Dragon counters take half damage while dishing out double. One extra wrinkle: Necromus spawns alongside Paladius in the Desiccated Desert, so your Dragon team also has to handle a Neutral-type tank with 145 base Defense (and no offensive type to fear — Paladius’s Neutral attacks hit Dragons for 1×).
Best Counters
| Pal | Type | Why |
|---|---|---|
| Jetragon | Dragon | The apex Dragon Pal. 140 base Attack + Divine Dragon passive (+20% Dragon damage per wiki.gg; exact 1.0 value unlisted) + Dragon Burst and Dragon Meteor = Necromus melts. Jetragon also takes 0.5× from Dark moves, and in the paired fight it still deals 1× to Paladius — one team member covers both bosses. |
| Quivern | Dragon | Pure Dragon-type with good bulk and reliable Dragon-element skills. Resists Dark attacks (0.5×) and deals consistent 2× damage. A solid pick if you haven’t caught Jetragon yet — its bulk also helps it survive Paladius’s hits if the duo gets pulled. |
| Relaxaurus | Dragon/Water | Easy to obtain and surprisingly tanky. While its Water sub-type means it takes neutral damage from Dark moves (Water vs Dark is 1×), its Dragon attacks still hit Necromus for the full 2× multiplier. Its sustain pays off in the longer paired desert fight. |
What to Avoid
| Type | Why |
|---|---|
| Normal | Dark Pals resist Normal attacks at 0.5× damage. Your Normal Pals’ damage is cut in half — this fight will drag on forever. |
| Dark | Dark vs Dark deals 1× damage — same-element matchups have no bonus or penalty. Don’t mirror-match: it’s slow and you take full damage in return. |
| Dragon types with caution | Necromus spawns alongside Paladius in the Desiccated Desert. If you pull both at once, Paladius’s Neutral attacks deal neutral damage to your Dragon Pals. Separate them or engage Necromus first. |
Necromus Drops
- Pal Metal Ingot — 100% drop rate (10 per kill or capture)
- Large Pal Soul — 100% drop rate (1 per kill or capture)
- Ancient Civilization Parts — 100% from Alpha (6-8 per kill)
- Precious Entrails — 100% from Alpha (6-8 per kill)
- Heat Resistant Pal Metal Armor Schematic 4 — 3% from Alpha
Partner Skill
Necromus’s Partner Skill is Dark Knight of the Abyss. While riding, you can double jump and movement speed increases with condensation level.
Tips & Strategy
- Bring a team of Dragon-type Pals. Jetragon is the best choice, but a high-level Quivern or Relaxaurus works too.
- Use a shield. Necromus’s charge attack can one-shot you if you’re not wearing at least a Legendary Shield.
- Build a base near the Desiccated Desert spawn point. Having a fast travel point right there makes farming much faster.
- If you’re struggling to catch it, try using a Ring of Mercy to guarantee you don’t accidentally kill it.
- Necromus is worth breeding if you want a Dark-type mount. Cross it with a Frostallion to get a Necromus with Ice moves — nasty combo.
Breeding
- Breed Power: 70
- Legendary rule: can ONLY breed with same species. Necromus + Necromus = Necromus. No other combo produces it.
- Exclusive passives: Legend, Lord of the Underworld
- Average breeding time: ~2 hours per egg (Huge Dark Egg)
Necromus follows the standard legendary breeding restriction: same species pairs only. It produces a Huge Dark Egg. Necromus has the lowest breed power among the legendaries. That only matters for breeding calculations though, not combat performance.
→ View full Breeding Cheat Sheet →
Passive Skills
- Legend — Attack +20% (per wiki.gg; the 1.0 changelog confirms Legend was enhanced but doesn’t publish exact new values), Defense +20%, Movement Speed +15%. Standard legendary combat passive.
- Lord of the Underworld — Dark damage +20% (per wiki.gg; 1.0 notes confirm Emperor passives were increased but exact values unlisted). Stacks with Legend for a significant combined boost — exact 1.0 total unconfirmed. Shared with Frostallion Noct — and it hits hardest on Necromus, whose 145 base Attack is the highest of any Dark-type.
Both passives are guaranteed on wild-caught Alpha Necromus. Its 145 base Attack combined with Legend and Lord of the Underworld makes it one of the hardest-hitting Dark-types in the game. Breed for Ferocious or Musclehead if you want to push the damage even higher.
1.0 Update Changes
- Lord of the Underworld passive buffed
- Lumbering work suitability increased from 2 → 6
- Mining work suitability increased from 2 → 6
→ View full 1.0 Update notes →
Frequently Asked Questions
Is Necromus a legendary Pal? Yes. Necromus is one of the 6 legendary Pals in Palworld 1.0 (Paldeck No. 199). It carries the exclusive Lord of the Underworld passive and the guaranteed Legend passive. It spawns only as an Alpha Pal and follows same-species breeding restrictions.